Forward / back: walk · Left / right: turn · Duck + direction: evade
Forward / back: walk · Left / right: turn · Duck + direction: evade
↑↓ Walk · ←→ Turn · A/S Left / right punch · Z/X Left / right kick
Space Jump · Shift Duck, + direction to evade · Double tap ↑ to run · Mouse buttons: left / right punch
Higher levels sharpen CPU reactions and attacking pressure.
Eight OMF robots · retail arenas: Control each punch and kick directly. Walk, turn, run, jump, duck and evade with the recovered fighting rules. Choose a robot special move or enter its directional command yourself; native timing, energy and state requirements still apply. Practice against one opponent, add more fighters, or watch the CPU fight.